VictorIA
A modular Python playground where game strategy, image annotation, and robotics coexist inside one workflow.
I build AI tools, interactive experiments, and practical software with a focus on working prototypes.
A few projects that represent the current direction: AI, tools, games, and interface prototypes.
A modular Python playground where game strategy, image annotation, and robotics coexist inside one workflow.
I am drawn to ideas that sit a little ahead of what feels obvious, then I try to make them concrete enough to learn where they work, where they break, and what they could become.
I do my best work when a project starts from a real problem, a useful gap, or a question worth chasing.
I am most interested in AI when it unlocks a real capability and makes software do something meaningfully better.
I like ambitious ideas, but I take the constraints seriously and learn from what the system can actually handle.
For projects, internships, collaborations, or feedback.